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Call to arms mod maps not working
Call to arms mod maps not working













call to arms mod maps not working
  1. #Call to arms mod maps not working full
  2. #Call to arms mod maps not working plus

There is a very narrow channel of water access around the edge of the map, making this map also similar to Migration, but without the heavy water emphasis.

#Call to arms mod maps not working plus

C2A_Artificial - like Meatballs, but with crossing to middle, and a narrow channel of water around very edge of map C2A_Canyonlands - like Highland, but with many crossing points, and just a few shore fish C2A_CivilWar - two small player islands separated by shallows all around, rest of land and resources around the edge C2A_Clearings - like Green Arabia, plus some Black Forest style wood at edges of map C2A_Cornercropolis - like Acropolis, with extra resources found in the corners C2A_Crater - like Gold Rush but gold is at the bottom of a crater and very spread out C2A_CrissCross - like Cross but 9 small lakes with a few deep fish instead of 4 large lakes C2A_DoubleArena - Arena with 2 TC start and resources (2 scouts) C2A_DryArabia - like Dry Arabia, but can be any terrain (grass, desert, jungle etc.) C2A_Dunes - like Arabia where player bases are downhill from rest of map, and you get shore fish ponds like Bedouins C2A_Glacier - like a frozen Arabia with icy hills spread around the map where you can find the extra resources C2A_HorseShoes - players have a semi-circle of wood around the back of the base but are wide open at the front C2A_KinglessHill - like Fortress but with only palisade walls, and a big hill in the middle C2A_RivalCities - like Fortress but with only palisade walls, start with a barracks and some farms C2A_ShallowWeb - disc-shaped land map with shallows around the edge (no fish) C2A_Sonora - like Dry Arabia but start with a house + 2 scouts Artificial Similar to Meatballs, but with very wide shallows between the players' islands and the mainland, which holds lots of extra resources.

#Call to arms mod maps not working full

List of maps FULL MAP PICTURE GALLERY: Click on the little arrow in the bottom right of a picture to open that picture in large resolution for a close-up view of the map. Original map creation credits, where relevant, are supplied at the bottom of this post. Reply to this thread or PM me if links are not working for you! Download links All maps are currently on Version 5 (C2A_MapName_v5). Players will always know in advance which maps they are going to play each week. There are quite a lot of maps, but no map pack. Using C2A_ maps for anything other than 1v1 on a 3-player map will not work in lots of cases. The Call to Arms 1v1 challenge will use 3-player maps for 1v1s, which has required all map scripts to be tweaked to differing extents.

call to arms mod maps not working

There are some hybrid land/water maps, but none of them allow the game to be decided by galley rushing. Many are purpose-modified versions of existing maps that have not yet been used in tournaments. A set of primarily open land maps all specifically tuned for Call to Arms.















Call to arms mod maps not working